Week of May 1: Stones, Tornado, and Level Polish
New Features
Throwing & Combat
- Shepherd can throw stones to scare wolves
- Stones inflict damage
- Added collectible stone piles
- Directional superbark
Tornado Mechanics
- Tornado sucks objects up into the air
- Added tumbleweed
- Smoke to fire alarm level
UI & Feedback
- Show a cross in sheep bar when one dies
- Show hint near gate to open
- Wolves cannot be pushed by shepherd, have larger bite radius
- Improvements to level completed page
Level Updates
- Add a goat to sorting level, remove planks
- Improvements to tutorial and sawmill levels
- Fix pause
A big week for combat and environmental mechanics. The shepherd can now throw stones to fend off wolves, and the tornado is more dangerous than ever with its vacuum effect.
Coming up: Throwing combat expansion and wolf states.