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Week of Feb 4: Characters, Hazards, and Sheep AI

New Features

Characters

  • Add black sheep
  • Add goat character with charging behavior
  • Add farmer character that circles house and shoots
  • Add UFO that can abduct sheep

Environmental Hazards

  • Add poisonous plants - sheep get sick and can die
  • Add saw trap
  • Add thorns that damage sheep
  • Add fire alarm level with flames and smoke
  • Add crocodile to fire level

Sheep AI

  • Sheep nervousness now works on a scale (closer to dog = more nervous)
  • Nervous sheep group together
  • Add a nervous status to sheep
  • Improved sheep terrain collision

Gameplay

  • Add brands to sheep
  • Shepherd can open and close gates
  • Add dogs lie down command
  • Dogs wander after being idle
  • Add controller support with haptic feedback

Bug Fixes

  • Fix cinematic playback
  • Fix lamb behavior around dogs
  • Fix shepherd not selected on startup
  • Fix dogs not facing right way when called