Week of Feb 4: Characters, Hazards, and Sheep AI
New Features
Characters
- Add black sheep
- Add goat character with charging behavior
- Add farmer character that circles house and shoots
- Add UFO that can abduct sheep
Environmental Hazards
- Add poisonous plants - sheep get sick and can die
- Add saw trap
- Add thorns that damage sheep
- Add fire alarm level with flames and smoke
- Add crocodile to fire level
Sheep AI
- Sheep nervousness now works on a scale (closer to dog = more nervous)
- Nervous sheep group together
- Add a nervous status to sheep
- Improved sheep terrain collision
Gameplay
- Add brands to sheep
- Shepherd can open and close gates
- Add dogs lie down command
- Dogs wander after being idle
- Add controller support with haptic feedback
Bug Fixes
- Fix cinematic playback
- Fix lamb behavior around dogs
- Fix shepherd not selected on startup
- Fix dogs not facing right way when called